Skip to main content

Flurfunk

A bit over a year ago, me and my colleague Felix started working on a little experimental project during our 20% time. As far as I can remember, we wanted to do some Clojure, and we wanted to make something that looked like a company-internal Twitter.



We called it Flurfunk, which is the German word for "office talk" or something along those lines.

After a few days of development, we set it up on an internal server, and it was already quite useful, as it was a nice way to group-chat with the whole team. We are co-located, so we don't really IM so much, but it's still nice for pasting URLs and unix one-liners, etc.

We then proceeded to integrate it with our Jenkins build notification mails, and commit mails, so there's a nice timeline of what's going on. A bit like our team's heartbeat.

A nice bonus is that if either of us are doing home-office, it's a nice way to interact with what the rest of the team is doing.

We actually open-sourced it back in April, but Felix wanted to wait with broadcasting too much until he was done with the really cool channel feature. And a few days ago he also managed to work in a PostgreSQL HStore backend, as an alternative to the old FleetDB persistence.

Here's the official announcement on the company blog, and here is Felix' mention on his own blog.

I imagine if you're working in a team where you are sitting spread across different offices, and you don't have any virtual room where you are permanently hanging out, you should try it out.

submit to reddit
Help this blog-post go viral by voting for it on reddit/programming. 
Make sure you target the post url, not the whole blog.tfnico.com. Thanks!

Comments

Popular posts from this blog

Open source CMS evaluations

I have now seen three more or less serious open source CMS reviews. First guy to hit the field was Matt Raible ( 1 2 3 4 ), ending up with Drupal , Joomla , Magnolia , OpenCms and MeshCMS being runner-ups. Then there is OpenAdvantage that tries out a handful ( Drupal , Exponent CMS , Lenya , Mambo , and Silva ), including Plone which they use for their own site (funny/annoying that the entire site has no RSS-feeds, nor is it possible to comment on the articles), following Matt's approach by exluding many CMS that seem not to fit the criteria. It is somewhat strange that OpenAdvantage cuts away Magnolia because it "Requires J2EE server; difficult to install and configure; more of a framework than CMS", and proceed to include Apache Lenya in the full evaluation. Magnolia does not require a J2EE server. It runs on Tomcat just like Lenya does (maybe it's an idea to bundle Magnolia with Jetty to make it seem more lightweight). I'm still sure that OpenAdvant

Managing dot-files with vcsh and myrepos

Say I want to get my dot-files out on a new computer. Here's what I do: # install vcsh & myrepos via apt/brew/etc vcsh clone https://github.com/tfnico/config-mr.git mr mr update Done! All dot-files are ready to use and in place. No deploy command, no linking up symlinks to the files . No checking/out in my entire home directory as a Git repository. Yet, all my dot-files are neatly kept in fine-grained repositories, and any changes I make are immediately ready to be committed: config-atom.git     -> ~/.atom/* config-mr.git     -> ~/.mrconfig     -> ~/.config/mr/* config-tmuxinator.git       -> ~/.tmuxinator/* config-vim.git     -> ~/.vimrc     -> ~/.vim/* config-bin.git        -> ~/bin/* config-git.git               -> ~/.gitconfig config-tmux.git       -> ~/.tmux.conf     config-zsh.git     -> ~/.zshrc How can this be? The key here is to use vcsh to keep track of your dot-files, and its partner myrepos/mr for o

Leaving eyeo

Thirteen blog posts later, this one notes my departure from eyeo after 4 years and 3 months. I joined eyeo around the headcount of 80 employees, and now I think there's just over 250 people there. My role coming in was as operations manager, doing a mix of infrastructure engineering and technical project management. I later on took on organizational development to help the company deal with its growing pains . We introduced cross-functional teams, departments (kind of like guilds), new leadership structures, goal-setting frameworks, onboarding processes and career frameworks.  And all of this in a rapidly growing distributed company. I'm proud and happy that for a long time I knew every employee by name and got to meet every single new-hire through training them on company structure and processes.  At some point, we had enough experienced leaders and organizational developers that I could zoom back in on working in one team, consulting them on  Git and continuous integration

Git Stash Blooper (Could not restore untracked files from stash)

The other day I accidentally did a git stash -a , which means it stashes *everything*, including ignored output files (target, build, classes, etc). Ooooops.. What I meant to do was git stash -u , meaning stash modifications plus untracked new files. Anyhows, I ended up with a big fat stash I couldn't get back out. Each time I tried, I got something like this: .../target/temp/dozer.jar already exists, no checkout .../target/temp/core.jar already exists, no checkout .../target/temp/joda-time.jar already exists, no checkout .../target/foo.war already exists, no checkout Could not restore untracked files from stash No matter how I tried checking out different revisions (like the one where I actually made the stash), or using --force, I got the same error. Now these were one of those "keep cool for a second, there's a git way to fix this"situation. I figured: A stash is basically a commit. If we look at my recent commits using   git log --graph --

Using Voice-Chat for Gamers in Distributed Teams

This is a post going into the usefulness of live voice-chat tools in distributed teams. If you've ever seen the Leeeeeroooooyy Jeeeenkiiins video of World of Warcraft fame, you've heard this kind of tool in action. It's how the participants in the video are speaking with each other - this is not a feature built into the World of Warcraft game - it's a separate team-oriented VoIP software, and it's all about letting gamers communicate orally while gaming.  Since these tools are for gamers, they have to be fast (low latency) light (as not to steal CPU-cycles from heavy games graphics)  moderate in bandwidth usage (as not to affect the game server connection) There are several options around: TeamSpeak , Ventrilo , more recently the massively grown Discord , and finally Mumble , which is the open-source alternative of the gang. A few years ago, when I joined eyeo (a distributed company), several of the operations team were avid gamers, and had a TeamSp